10    std::function<void()> UpdateFunction = 
nullptr;
 
   11    bool isUpdateFunctionInitialised;
 
   17    void SetUpdateFunction(std::function<
void()> UpdateFunction)
 
   19        internal::UpdateFunction = UpdateFunction;
 
   20        internal::isUpdateFunctionInitialised = 
true;
 
   27        internal::UpdateLoop();
 
 
 
Defines game namespace, can be found in game.cpp.
Handles game logic. Code can be found in game.cpp.
void Run()
Starts the main loop.