10 std::function<void()> UpdateFunction =
nullptr;
11 bool isUpdateFunctionInitialised;
17 void SetUpdateFunction(std::function<
void()> UpdateFunction)
19 internal::UpdateFunction = UpdateFunction;
20 internal::isUpdateFunctionInitialised =
true;
27 internal::UpdateLoop();
Defines game namespace, can be found in game.cpp.
Handles game logic. Code can be found in game.cpp.
void Run()
Starts the main loop.