Untitled 2D game engine pre-alpha
A 2D game engine made with Vulkan in C++
 
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internal.h
1#pragma once
2#include <functional>
3
4// Functions needed between files but isn't meant to be used by end user/developer
5namespace internal
6{
7 // game
8 extern std::function<void()> UpdateFunction;
9 extern bool isUpdateFunctionInitialised;
10
11 // window
12 void UpdateLoop();
13}