6#include <vulkan/vulkan.h>
8#include <GLFW/glfw3native.h>
22 Pixel(position.x, position.y, colour);
Handles renderering pixels/sprites/etc to the screen. Code can be found in renderer....
void Pixel(u32Vec2 position, Colour colour)
Draw pixel to screen at given position.
Defines draw namespace, can be found in renderer.cpp.
Has alias 'Color'. Holds an 24 bit colour (+ an alpha channel)
2D vector of 32 bit width unsigned integers