7#include <opinionated_type_names.h> 
   21    void Pixel(u32 x, u32 y, Colour colour);
 
   25    void Pixel(u32Vec2 position, Colour colour);
 
Constants and types used within the engine.
Handles renderering pixels/sprites/etc to the screen. Code can be found in renderer....
void Pixel(u32Vec2 position, Colour colour)
Draw pixel to screen at given position.